IIRC they have an API for declaring the "application ID", which defaults to the executable path. Simply set the ID of the main game to that of the launcher and the problem is solved.
I'm almost positive this exists, it would be a bad choice for them to not include it.
Is it possible for the data block limit to be raised? It's just that there are so many usefull and cool addons out now they seem to exceed the Data Block limit.
If you only used useful add-ons, you wouldn't reach the datablock limit. My server has a lot of useful add-ons and quite a bit of other things, and only uses 1554 out of 4096 datablocks.
Instead of the pinning fixed I'd rather the lighting issues on The Slopes and random texture artifacts to be fixed.
And now that this problem has got an official response, back to pinning.
fixedStill don't see an issue with it.