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Variable Score Doesn't Work?
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colonial killer:
Im using the following format:

[0] Onactivate -> Client -> Modvariable [Score] Set [50] [1 2]
[1] Onactivate -> Client -> Chatmessage [<var:cl:Score>]
[2] Onactivate -> Client -> IfVariable [Score] == [50] [3 4]
[3] Onvariabletrue -> Client -> Chatmessage [Hey]
[4] Onvaraiblefalse -> Client -> Chatmessage [No]



Upon clicking the brick i get two chat messages:
50
No

I do believe I'm missing something very stupid. Please tell me it.
Kill All:
for line 2 use
Onactivate-self-VCEIfValue-<var:cl:score> == 50 [3 4]
colonial killer:
I'll try it
colonial killer:

--- Quote from: Kill All on January 12, 2012, 04:44:56 PM ---for line 2 use
Onactivate-self-VCEIfValue-<var:cl:score> == 50 [3 4]

--- End quote ---
Wow, never thought to try that, fixed my problem, thanks.
colonial killer:
UNLOCKED:
New problem, with Kill All's Fix, the score subtractor subtracts from 0 instead of the players actual score.
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