| Blockland Forums > Modification Help |
| Vehicles and ironsights |
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| Minnax:
--- Code: ---function Armor::onTrigger(%this, %player, %slot, %val) { if(%player.getMountedImage(0) $= Mac10Image.getID() && %slot $= 4 && %val) { if(!%obj.isMounted()) %player.mountImage(IronSightMac10Image,0); } else if(%player.getMountedImage(0) $= IronSightMac10Image.getID() && %slot $= 4 && %val) { %player.mountImage(Mac10Image,0); } Parent::onTrigger(%this, %player, %slot, %val); } --- End code --- I am trying to make it so when you get out of a vehicle, you will not go to the iron sights, since both the gun and vehicle use the jet button. And yes, i packaged it, but it isn't included here. |
| indyjones:
What are you wondering? |
| Minnax:
--- Quote from: indyjones on January 13, 2012, 08:24:04 AM ---What are you wondering? --- End quote --- I'm wondering what I am doing wrong, since it doesn't work. |
| CityRPG:
if(!isObject(%obj.getObjectMount())) |
| Minnax:
--- Quote from: CityRPG on January 13, 2012, 12:54:44 PM ---if(!isObject(%obj.getObjectMount())) --- End quote --- didn't work :c |
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