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Vehicles and ironsights

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Minnax:


--- Code: ---function Armor::onTrigger(%this, %player, %slot, %val)
{
if(%player.getMountedImage(0) $= Mac10Image.getID() && %slot $= 4 && %val)
{
if(!%obj.isMounted())
%player.mountImage(IronSightMac10Image,0);
}     
else if(%player.getMountedImage(0) $= IronSightMac10Image.getID() && %slot $= 4 && %val)
{
%player.mountImage(Mac10Image,0);
}
Parent::onTrigger(%this, %player, %slot, %val);
}
--- End code ---
I am trying to make it so when you get out of a vehicle, you will not go to the iron sights, since both the gun and vehicle use the jet button. And yes, i packaged it, but it isn't included here.

indyjones:

What are you wondering?

Minnax:


--- Quote from: indyjones on January 13, 2012, 08:24:04 AM ---What are you wondering?

--- End quote ---
I'm wondering what I am doing wrong, since it doesn't work.

CityRPG:

if(!isObject(%obj.getObjectMount()))

Minnax:


--- Quote from: CityRPG on January 13, 2012, 12:54:44 PM ---if(!isObject(%obj.getObjectMount()))

--- End quote ---
didn't work :c

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