Blockland Forums > Modification Help

Logic Bricks - Beta Release

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Melting Plastic:

When you delete a wire brick the server has to refresh wire groups, resulting in ray-casting checks down the line.  If i didnt do this, if you built 2 lines of wire crossing each other and destroyed the middle brick, all 4 lines would still be connected to each other as far as electricity is concerned.

Using longer wire-bricks helps of course.  I may make a cap on how long a single span of wire can be, and user's would have to place "buffer" bricks to make long spans of wire.

Melting Plastic:


* System is Now Rewritten to be much faster when deleting bricks.
* Different Colored Wires don't interact with each other

Jacob 123456789:

oh jesus christ the wires

it looks like redstone from minecraft


But yeah I do see a lot of potential for this. It could bring a new era to Blockland eventing

Port:

Also, how are you rendering those "input blocks" on bricks? Custom .blb's?

Ipquarx:

This is friggin sweet. I've been making logic gates out of events, but have a brick would make it so much easier.

I want this. Now. Gimme.

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