| Blockland Forums > General Discussion |
| Problems with bots [Help please!] |
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| colonial killer:
I've never encountered problem 2, and i used bots for my medieval rpg, hm. I have no idea. |
| Chao:
--- Quote from: Isaac Fox on January 14, 2012, 09:49:07 AM ---I can help you with no. 1. Bot spawn events: * OnBotKilled>>Self>>SetVehicle>>None * OnBotKilled>>Self>>SetVehicle>>Standard Bot (Add a delay time to this event) --- End quote --- Well, I actually did this a while ago and it worked, but for some reason it isn't working anymore. I guess I could try it again though.. |
| Chao:
--- Quote from: colonial killer on January 14, 2012, 09:50:55 AM ---I've never encountered problem 2, and i used bots for my medieval rpg, hm. I have no idea. --- End quote --- Did you use an older version of bot events, or the newest one? Also, I added a third problem I have. |
| Isaac Fox:
--- Quote from: Chao on January 14, 2012, 09:51:38 AM ---Well, I actually did this a while ago and it worked, but for some reason it isn't working anymore. I guess I could try it again though.. --- End quote --- The most common reason I can think of is that you might mistake OnBotKilled with OnBotKill. OnBotKill is when a bot kills a player or another bot, and OnBotKilled is when the bot gets killed. |
| colonial killer:
--- Quote from: Chao on January 14, 2012, 09:54:03 AM ---Did you use an older version of bot events, or the newest one? Also, I added a third problem I have. --- End quote --- Third problem, Simply, OnBotkilled->Self->Setvehicle {none} [50]Onbotkilled->self->setvehicle {Standard bot} |
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