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Problems with bots [Help please!]
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colonial killer:
I've never encountered problem 2, and i used bots for my medieval rpg, hm. I have no idea.
Chao:

--- Quote from: Isaac Fox on January 14, 2012, 09:49:07 AM ---I can help you with no. 1.

Bot spawn events:

* OnBotKilled>>Self>>SetVehicle>>None
* OnBotKilled>>Self>>SetVehicle>>Standard Bot (Add a delay time to this event)
--- End quote ---
Well, I actually did this a while ago and it worked, but for some reason it isn't working anymore.
I guess I could try it again though..
Chao:

--- Quote from: colonial killer on January 14, 2012, 09:50:55 AM ---I've never encountered problem 2, and i used bots for my medieval rpg, hm. I have no idea.

--- End quote ---
Did you use an older version of bot events, or the newest one?

Also, I added a third problem I have.
Isaac Fox:

--- Quote from: Chao on January 14, 2012, 09:51:38 AM ---Well, I actually did this a while ago and it worked, but for some reason it isn't working anymore.
I guess I could try it again though..

--- End quote ---

The most common reason I can think of is that you might mistake OnBotKilled with OnBotKill. OnBotKill is when a bot kills a player or another bot, and OnBotKilled is when the bot gets killed.
colonial killer:

--- Quote from: Chao on January 14, 2012, 09:54:03 AM ---Did you use an older version of bot events, or the newest one?

Also, I added a third problem I have.

--- End quote ---
Third problem,
Simply,
OnBotkilled->Self->Setvehicle {none}
[50]Onbotkilled->self->setvehicle {Standard bot}
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