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Issue with PopulateAddonList_Schedule.
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otto-san:
So I started a server, and it loads up, and of course I get this bug which has been reported before where there's a horrible lag for no apparent reason.

I ended up spawning, and I wanted to find out what was up, so I turned on trace and saw that there was a ton of PopulateAddonList_Schedule stuff going constantly. I tried overwriting that with a blank function to see what'd happen (i figured if i buggered something up i'd just restart) and the lag stopped.

Don't know why this happens, I'll post a console log in a bit.
otto-san:
and here's a console log.

http://dl.dropbox.com/u/11058668/console.log

The tracing made it too big to post as an attachment.
Greek2me:
Looks like that's the function used to create the enable/disable add-ons list (with the checkboxes) when you start the server.
otto-san:

--- Quote from: Greek2me on January 14, 2012, 10:55:59 PM ---Looks like that's the function used to create the enable/disable add-ons list (with the checkboxes) when you start the server.

--- End quote ---
Yeah.


Could this POSSIBLY be some mod or is it some game function going silly for whatever reason?
mp7964:
I'm pretty rusty with schedules, but couldn't you just use cancel(schedule)?
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