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| VCE not working properly |
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| tkepahama:
Okay, one time when I was just goofing around with VCE, it was acting strange... When I did OnActivate >> client >> VCE_modvariable >> [score] >= [0] OnVariableTrue >> cleint >> score add 1 And I clicked it multiple times, and it stayed at 1. It also acted the same with player health. OnActivate >> player >> VCE_modvariable >> [health] add [1] and it acts like set, it sets the players health to one, when I do subract 1, it kills me. No any problems? I re-installed a couple times, and I don't have any add-ons but variables on, I removed the other add-ons where only the variables and the defaults were left, still the same. I love VCE and if I can't use it then I will go insane. :cookieMonster: |
| tkepahama:
NoEdit: At the score part on the ifvariable, I meant to put >= 0. |
| colonial killer:
All I can tell you is this, Health and Score are not considered Variables, they are considered Values, therefore setting them or anything else completely clusterforgets [word of the day] them. |
| tkepahama:
--- Quote from: colonial killer on January 16, 2012, 05:13:19 PM ---All I can tell you is this, Health and Score are not considered Variables, they are considered Values, therefore setting them or anything else completely clusterforgets [word of the day] them. --- End quote --- They didn't work like that before anyways, I was just messing around and was kind of thinking to add something for it for the armor for my team's rpg. But since this, it doesn't work. |
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