Author Topic: Weapon Shake cancel?  (Read 1104 times)

How do I cancel the waving up and down of weapons?
Help please.
Also, How do i use both the Blockhead's hands to hold a weapon?
« Last Edit: January 18, 2012, 05:33:34 AM by Pompmaker1 »

I don't remember if I managed to do this, but I hope this helps: http://forum.blockland.us/index.php?topic=138317.0

First part solved.

How do i use both the Blockhead's hands to hold a weapon?

If you want both hands on the model then you need to edit the model itself. If you just want to raise both hands I suggest you search the forum for "hug" and/or "zombie" since it's the emote name. It might be done with playThread.

How do I implement the hug into my script??

How do I implement the hug into my script??
I don't know but I suggest you do some research into the playThread commandthing.

How do I implement the hug into my script??
Use serverCmdHug(-client-);

where -client- is the client who is using the weapon.

I don't know if weapons provide a client, though.

If you want to have zombie/hug posture then it's something like
Code: [Select]
%obj.playThread(bothArmsUp);I'm not sure, ask someone else.

If you want both hands in a custom position (holdin the rifle foregrip or handguard) the hands must be on the model directly. There should be a tutorial somewhere.

Scroll down a bit on the page..

Belongs in coding help. You didn't search well enough.

Code: [Select]
%obj.playThread(1, armReadyBoth);