Blockland Forums > Modification Help
GUI Modifying Help [Solved by Port!]
(1/3) > >>
jes00:
I cannot find why this is not working, but it's not.

--- Code: ---if(isObject(Button_FillCan))
Button_FillCan.position = "205 232";
if(isObject(Button_Duplicator))
Button_Duplicator.position = "205 192";

%fetchAllButton = new GuiBitmapButtonCtrl(Button_FetchAll)
{
profile = "BlockButtonProfile";
horizSizing = "left";
vertSizing = "bottom";
position = "205 172";
extent = "99 19";
minExtent = "8 2";
visible = "1";
command = "adminGui::FetchAll();";
text = "Fetch All";
groupNum = "-1";
buttonType = "PushButton";
bitmap = "base/client/ui/button1";
lockAspectRatio = "0";
alignLeft = "0";
overflowImage = "0";
mKeepCached = "0";
mColor = "255 255 255 255";
};

adminGui.add(%fetchAllButton);

--- End code ---
CityRPG:
adminGui.FetchAll();
jes00:

--- Quote from: CityRPG on January 19, 2012, 08:47:42 AM ---adminGui.FetchAll();

--- End quote ---
What?
CityRPG:

--- Quote from: jes00 on January 19, 2012, 04:19:24 PM ---What?

--- End quote ---
Your value for command is not valid. You're using the namespace :: instead of a .
Pah1023:
CityRPG, you can use '::' instead of '.'. but what do you mean it don't work, it won't appear on the gui? Or does the function don't get called?
Navigation
Message Index
Next page

Go to full version