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GUI Modifying Help [Solved by Port!]

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jes00:

I cannot find why this is not working, but it's not.

--- Code: ---if(isObject(Button_FillCan))
Button_FillCan.position = "205 232";
if(isObject(Button_Duplicator))
Button_Duplicator.position = "205 192";

%fetchAllButton = new GuiBitmapButtonCtrl(Button_FetchAll)
{
profile = "BlockButtonProfile";
horizSizing = "left";
vertSizing = "bottom";
position = "205 172";
extent = "99 19";
minExtent = "8 2";
visible = "1";
command = "adminGui::FetchAll();";
text = "Fetch All";
groupNum = "-1";
buttonType = "PushButton";
bitmap = "base/client/ui/button1";
lockAspectRatio = "0";
alignLeft = "0";
overflowImage = "0";
mKeepCached = "0";
mColor = "255 255 255 255";
};

adminGui.add(%fetchAllButton);

--- End code ---


CityRPG:

adminGui.FetchAll();

jes00:


--- Quote from: CityRPG on January 19, 2012, 08:47:42 AM ---adminGui.FetchAll();

--- End quote ---
What?

CityRPG:


--- Quote from: jes00 on January 19, 2012, 04:19:24 PM ---What?

--- End quote ---
Your value for command is not valid. You're using the namespace :: instead of a .

Pah1023:

CityRPG, you can use '::' instead of '.'. but what do you mean it don't work, it won't appear on the gui? Or does the function don't get called?

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