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Chrisbot6's Adventure Island Deathrun

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chrisbot6:

I've always looked at deathruns and seen many things that can be improved. Scenery, for example, and pathways. Most deathruns only have a single linear path of traps, no shortcuts and no secrets. I aimed to change much of that when I began this project with a few friends last weekend.

Story:
The story is that some explorers were sailing by on a boat and saw the island. Recognising it as a lost island from old maps, they steered the ship towards it... and got stuck in a reef at the end of a pier. Now with plenty of sea gods trying to kill them, all they want to do is get away.

Pictures:
Note: These are from different stages of development, I kept adding things


Stage 01: The Pier

Stage 03: The Bridge
I don't have any pictures of Stage 02: The Caves right now, i'll try to get some for later.

Server Status:
I'm not using server statuses any more because when a project dies I can't take them down. Just join if you see the server.

Credits:
Chrisbot6
Mech Nexus
Ladezkik
Other people

Ladezkik:

yaytopic c:

Mecha:

look ma
im in a thread

Also, get new pics dammit

chrisbot6:

Bump. Server's up.

Pepsidude:

I lie how you gave it a theme other than grey stuff. Nice.

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