Poll

should there be better lighting?

yes
18 (94.7%)
no
1 (5.3%)

Total Members Voted: 19

Author Topic: lighting fix  (Read 2521 times)

come on people support this mayby we will get it in v21

come on people support this mayby we will get it in v21
No. It will not be in v21. I doubt this will ever be made.

Requires engine change.

Not likely to happen.

And if it does, make him up the projectile speed limit to 500

Not to mention it takes a stuffload of work to do something like this.

i also think emitters should stop going through walls and roofs

i also think emitters should stop going through walls and roofs
Now that I would think is a more realistic goal.

i also think emitters should stop going through walls and roofs
Maybe if you turn off ray casting it should let emitters through
Here's some food for thought: http://img.dataorb.net/blockland_lighting_methods.png
Oh I wish

emitters i think are slightly more important than lighting and are more achievable

emitters i think are slightly more important than lighting and are more achievable
yeah no they aren't near as important imo


still i seriously doubt any engine change for things like that would be done despite how awesome it'd be D:

yeah no they aren't near as important imo


still i seriously doubt any engine change for things like that would be done despite how awesome it'd be D:
me too.. :c

Badspot needs slaves to help him

v21
If there will be.
I heard that Badspot is planning to not make any more updates. From himself. Maybe he was kidding, but he said it with a serious style.
I think this would be awesome.
Achivement Earned: I SUPPORT DIS

Badspot needs slaves to help him
I'd prefer if he made the source code public, release it to a small group or make it buyable.


I'd prefer if he made the source code public, release it to a small group or make it buyable.
Then he'd be sued :C

It's annoying since maps I made are screwed up now...

so what do you think he should fix first remember he also needs to script it