Off Topic > Games
Tribes: Ascend [Closed Beta] - VGS is all you need
Marcem:
--- Quote from: stuntman021 on January 19, 2012, 11:32:20 PM ---considering there are upgrades that increase clip size, amount of ammo, and damage vs armor, i'd say that it is pay to win
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BUT YOU DON'T HAVE TO PAY FOR IT
Now can you read that?
BladeOfTheHorizon:
wait a minute, no custom classes? D:
(too used to vengeance)
Saber15:
http://www.youtube.com/watch?v=hzQkj13fqP0&list=UUzqjpNfXv5DiTdaa9ALS76g&index=14&feature=plcp
--- Quote from: stuntman021 on January 19, 2012, 10:31:46 PM ---but the SECOND you start giving people actual, non-cosmetic benefits in the game just for paying money you are a bad developer
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are you daft
half the non-free classes are garbage (and you can unlock them with tokens anyways)
--- Quote from: Shell on January 19, 2012, 10:48:03 PM ---except tf2 weapons have disadvantages and are weak and strong against certain things so its pretty balanced, and you can also find those weapons for free
in this game you pay to be literally better at a lot of things with no downsides.
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the non-free classes are specialists. they're garbage at everything else, which is why i still use ranger (starter class) 90% of the time.
you unlock stuff through regular play, you pay for an week/month of xp booster to get xp faster, like in world of tanks.
--- Quote from: stuntman021 on January 19, 2012, 09:58:14 PM ---buy booster
booster allows you to gain exp faster
exp allows you to buy things that make you literally better (more damage, more ammo, more speed, more health, etc)
therefore, someone buying stuff that has 20 hours in the game will beat someone not buying stuff with 20 hours in the game if they're both at equal skill levels
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most of the upgrades are small bonuses - 20% reduction to friction, 5 more spinfusor shots, etc.
and then there's that fact that they can be unlocked through regular gameplay without paying for anything. paying for stuff just grants you a percentage bonus to xp gain
they're hardly gamebreaking - i've curb stomped players 20 levels above me.
--- Quote from: BladeOfTheHorizon on January 19, 2012, 11:39:32 PM ---wait a minute, no custom classes? D:
(too used to vengeance)
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vengeance was a terrible game and you should feel bad for playing that instead of tribes 2.
stuntman021:
--- Quote from: Marcem on January 19, 2012, 11:37:03 PM ---BUT YOU DON'T HAVE TO PAY FOR IT
Now can you read that?
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technically you don't have to pay for weapons in combat arms! does that make the pay guns balanced?
--- Quote from: Saber15 on January 20, 2012, 12:17:09 AM ---http://www.youtube.com/watch?v=hzQkj13fqP0&list=UUzqjpNfXv5DiTdaa9ALS76g&index=14&feature=plcp
are you daft
half the non-free classes are garbage (and you can unlock them with tokens anyways)
the non-free classes are specialists. they're garbage at everything else, which is why i still use ranger (starter class) 90% of the time.
you unlock stuff through regular play, you pay for an week/month of xp booster to get xp faster, like in world of tanks.
most of the upgrades are small bonuses - 20% reduction to friction, 5 more spinfusor shots, etc.
and then there's that fact that they can be unlocked through regular gameplay without paying for anything. paying for stuff just grants you a percentage bonus to xp gain
they're hardly gamebreaking - i've curb stomped players 20 levels above me.
vengeance was a terrible game and you should feel bad for playing that instead of tribes 2.
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i don't care how loving small the bonuses are, they literally make you better than someone else
not skill-wise, not ping wise, not fps wise, it's the exact same thing as mmorpgs
tribes is an fps. tribes should stay an fps. tribes should NOT have this leveling system that is only there to get people addicted and make comp play impossible due to the imbalances between players
Shell:
--- Quote from: Marcem on January 19, 2012, 11:18:20 PM ---because it's annoying when people cannot/refuse to read.
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i make one mistake and you say i cant read
what is wrong with you