| Blockland Forums > Modification Help |
| Checking A Clients Name Without A Var |
| (1/2) > >> |
| jes00:
How do you check a clients name without the variable? |
| Port:
If you don't have the client stored in some way, how could you possibly access their name? How would the game know what client you are talking about? If you mean client-sided, you should really use search more often. Anyway, $Pref::Player::NetName. |
| jes00:
--- Quote from: Port on January 20, 2012, 01:59:34 PM ---If you mean client-sided, you should really use search more often. Anyway, $Pref::Player::NetName. --- End quote --- I know this. I need to find the player who chat's name with function NMH_Type::Send(%this) |
| Port:
.. Are you sleepy or something? I just said how. --- Quote from: Port on January 20, 2012, 01:59:34 PM ---$Pref::Player::NetName --- End quote --- |
| jes00:
--- Quote from: Port on January 20, 2012, 02:15:48 PM ---.. Are you sleepy or something? I just said how. --- End quote --- But that is only the clients name not the client who said the message's name. |
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