| Blockland Forums > Modification Help |
| How to do playthread(armreadyboth); on a weapon? |
| (1/1) |
| Lugnut:
Only thing I found pertaining to this was the following --- Code: --- //raise your arm up or not armReady = true; --- End code --- But that only raises the right hand. How do you raise both? |
| Demian:
Belongs in coding help. You didn't search well enough. --- Code: ---%obj.playThread(1, armReadyBoth); --- End code --- |
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