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| Function for Walking |
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| Minnax:
--- Quote from: Slicksilver on January 21, 2012, 11:06:21 PM ---I'm sorry sir, but the first part of your message makes 0 sense. As for the second part, it makes slightly more sense but not completely. If by playerscale you mean the size of the player, all the values remain the same except for things that operate on a multiplier of player size, such as damage taken. It doesn't reduce or increase other datablock values, such as max speed. --- End quote --- Do you know what alters thier's speed in that case? Where should I look? And let me rephrase the first part again. A statement makes forces your player to walk, like the walk command. Similar to this nifty code that forces your player to zoom in. --- Code: ---%client.setControlCameraFov(45); --- End code --- |
| Slicksilver:
--- Quote from: Minnax on January 21, 2012, 11:30:08 PM ---And let me rephrase the first part again. A statement makes forces your player to walk, like the walk command. Similar to this nifty code that forces your player to zoom in. --- Code: ---%client.setControlCameraFov(45); --- End code --- --- End quote --- That's what we were talking about before. It's impossible. You either have to impulse the person in the direction they're looking, or do what Port said and make an AI player. --- Quote from: Minnax on January 21, 2012, 11:30:08 PM ---Do you know what alters thier's speed in that case? Where should I look? --- End quote --- Speed doesn't change based on size. The only way to alter speed is to increase the maxForwardVel (I'm 90% sure this is it) variable on the actual datablock, using the method I showed above. |
| Minnax:
Yeah, but as said before, the player scale does not alter the datablock's values, just alters it. I want to know how can I find out what is used to do so? |
| Slicksilver:
--- Quote from: Minnax on January 22, 2012, 04:12:38 PM ---Yeah, but as said before, the player scale does not alter the datablock's values, just alters it. I want to know how can I find out what is used to do so? --- End quote --- so it does not alter it, it alters it. makes 100% sense. |
| Minnax:
--- Quote from: Minnax on January 22, 2012, 04:12:38 PM ---Yeah, but as said before, the player scale does not change the datablock's values, just alters it through function and statments. I want to know how can I find out what is used to do so? --- End quote --- |
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