| Blockland Forums > General Discussion |
| Sylvanor MetroRP |
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| Mawpius:
Ima just post some current features so far (also there's tons of servercmds, after beta should come a GUI): + 5 lot types - Residential - for housing or apartments - Commercial - for selling food, seeds and clothes - Industrial - for selling weapons and ammunition - Agricultural - for starting a farm - Governmental - for banks/pd/etc.. can't rob or murder inside them + Witness system - get away with crimes! - for someone to witness a crime, they either need to be near you or able to see you - if a cop is a witness, the person doing the crime gets demerits - if there are no cops, but there are civilians, they can run to the police and type /tell to report the crime - if someone is the victim of a crime (and still lives) they can type /plea to yell for help, if cops hear it the criminal gets demerits - if you kill all of the witnesses and there are no police, you're off the hook! - there's also self defense, if someone harms you, you can attack them without gaining demerits + Clothes 'system' redone - there is an event for selling each type of clothing, you can sell shoes/shirts/pants/hats/gloves of any color - /takeoff [piece of clothing] to take off your clothes! - /defaultclothes to put back on your default civilian clothes - /uniform to put on your job uniform + Ammo - pretty simple, all weapons require a certain type of ammo - ammo can be sold on industrial lots by gunsmiths - gas is used as ammo (chainsaws, flamethrowers) and used for vehicles - drop ammo on death + Farming (still a wip) - players use agricultural lots to start farms - a player needs to place 16x16 farming plots, and then plant soil onto them - plant a seed by typing /plant [seed] while looking at soil - buy seeds with sellseeds events from shop keepers - plant types: wheat, grape, cabbage, tomato, carrot, corn, turnip - you can harvest your plants and sell them to the city - the city might or might not require a food storage for shop keepers to be able to use sellfood - chance of growing a mutant plant - plant new seed types as your exp farming increases + Exp (still a wip) - each job has some form of gaining exp - exp types: shop, police, labor, criminal, law, farming - shop exp - gradually lowers the baseprice of everything they can sell - police exp - every 25 exp or so you get a better baton with a new model - labor exp - you can mine and cut trees faster - criminal exp -- not sure what to do for this yet - law exp - the more exp the less it costs officials to pay demerits, pardon, or do other law tasks - farming exp - higher the exp, the more seeds you can plant/harvest. you also harvest faster - if you gain lets say, shop exp, and you switch to a police job, all of your exp but police exp will slowly drain + Drugs (still a wip) - players can plant drugs. - players can use the drugs. - players can sell the drugs. - players can deal the drugs to other players. - each drug has a different affect on the player, helping or handicapping him - don't get caught doing drugs! it is tied in with the witness system and can get you demerits - policemen can take drugs and turn them in as evidence, giving the owner of the drugs demerits + Some miscellaneous stuffs - Batons can break bricks if their volume is low enough, but if the owner is not wanted they will receive demerits (if witnessed ofc) - Bricks cost lumber depending on their volume (destroying them gives you back the lumber) - Safes are being worked on, they will store items and money - Gold ingots can be placed for $1000 and destroyed to regain the money. used to show off just how wealthy you are - City Hall infobrick - can be used to buy a license, enter the lottery, or clean your record - Vehicles cost money (a lot), but they are permanent - Lumberjacks and Miners get better equipment and then a bunch of other stuff. I'll post updates as I make them goobyez |
| K1ng_0f_N0thing:
wow... looks cool and ill join later today/tomorrow |
| Sylvanor:
haha it is, and bugs are so fun |
| Brian Smithers:
I never spawned D; |
| FadedGlory:
I'm a beta tester! |
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