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How do i make my playertype that has falling damage off automaticly?

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David819:

How i do make my playertype automaticly have falling damage off without haveing to turn it off in the mini-game?

Incinerate:

Unfortunately I do not have a direct answer, but you may be able to find a way in the ZAPT scripts.

CityRPG:


--- Code: ---function Player_Steel_Shins_Armor::onImpact(%this, %obj, %col, %pos, %vel)
{
return false;
}
--- End code ---


-Jetz-:

minImpactSpeed = 250;

Terminal velocity is like 200 so anything higher should be good.

David819:


--- Quote from: -Jetz- on January 23, 2012, 06:47:53 PM ---minImpactSpeed = 250;

Terminal velocity is like 200 so anything higher should be good.

--- End quote ---
thanks.

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