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| Game concepts. |
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| uno_da_cat:
--- Quote from: Bushido on January 24, 2012, 11:50:30 PM ---so it's like alan wake minus the neat plot and plus a scythe-shotgun --- End quote --- Never played Alan Wake, I've only heard of the title and knew it was a horror game. --- Quote from: Dodger on January 24, 2012, 11:52:14 PM ---A mix of GTA and the Sims, basically being able to do more life stuff and not being forced into crime (although that is an option) --- End quote --- I've always wanted something like this. |
| Mr. Jelly:
'Kay, here we go with this. Basic concept. Floating island steampunk FPS. Polus Polis You play as LCpl. Marcus Jenkins, an airman in the British Airmarine Division. After an attack from raiders, you are stranded on a city of floating islands. The only way up and out to home is to head down into the abyss. It would be a Half-Life style FPS, with a magical 20 weapon holding bag and health packs. Either that or a simplified version of Fallout 3. Based off of an earlier idea of a Call of Duty styled multi-campaigned steampunk FPS. |
| Jake White:
--- Quote from: Bushido on January 24, 2012, 11:41:47 PM ---underwater combat would likely be very slow and sluggish without the proper equipment with the proper equipment, you have what essentially equates to an anime fight, and it might be too fast the pacing is weird in both areas --- End quote --- It would be a bit odd, that's for sure. I feel as if the sluggishness would be beneficial, if you had like, burst-fire propulsions allowing like, dodging/charging or other gameplay elements. The slowed-down almost slow-motion feel of being in water would let the player have at least some time to think about what his/her next move would be. If that weren't an option, it'd have to be fast-paced but with maybe a mass-effect style of stopping gameplay temporarily to mark priority targets, set up what you're going to do next, et cetera. Those are how I'd suggest solving the pacing problems, which are pretty apparent. |
| otto-san:
A mostly Sci-Fi based RPG game wherein you play through different storylines which are not at all related to each other and all have their own story and weapons and whatnot. It'd also have a neat mod system that--oh wait. |
| Mr. Jelly:
--- Quote from: otto-san on January 26, 2012, 09:49:27 PM ---A mostly Sci-Fi based RPG game wherein you play through different storylines which are not at all related to each other and all have their own story and weapons and whatnot. It'd also have a neat mod system that--oh wait. --- End quote --- What are you referencing I don't understand |
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