| Blockland Forums > General Discussion |
| red/pink slopes |
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| heedicalking:
what the hell it somehow fixed itself for me? seems fixed on a custom slopes map. gonna try hosting. |
| heedicalking:
basically the problem is what MLD mentioned, lighting is flipped. My GPU is a GTX 5## series with latest drivers, anything but outdated and broken. The reason you only see it on maps using the texture is because the white color of the snow is colorshifted. Every texture is actually affected, but you only see it on the slopes because white is easily colorshifted. Example: Outside of kitchen there will be some kind of frost looking blue instead of the usual sandy yellow color. This isn't some minority bug for only a select few players, this is a huge problem that's being completely ignored and that's what I'm mad at. When something like this occurs, there is usually activity from either badspot or komp, usually yelling about people not posting console logs or yelling how this isn't blockland's fault, but not here. Complete. Silence. http://forum.blockland.us/index.php?topic=176055.0 --- Quote from: Mr.Noßody on November 12, 2011, 09:50:40 PM ---I never use the slopes, so I could care less. User was banned for this post --- End quote --- http://forum.blockland.us/index.php?topic=180709.0 http://forum.blockland.us/index.php?topic=177389.0 Blockland. HORRIBLE SLOPES GLITCH - Youtube --- Quote ---ts the same with me! do you know how to fix the problem? Gearheater 1 month ago --- End quote --- If this helps actually fix this any faster: --- Code: ---//-------------------------- 10/8/2011 -- 21:01:43 ----- Processor Init: Intel Core, ~2.85 Ghz (timed at roughly 2.83 Ghz) FPU detected MMX detected SSE detected Math Init: Installing Standard C extensions Installing Assembly extensions Installing FPU extensions Installing MMX extensions Installing SSE extensions Input Init: DirectInput enabled. Blockland v19 Module Directory: C:/Users/Administrator/Desktop/New folder (4)/BlocklandReal Total Ram: 8183 MB OS: Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit --------- Parsing Arguments --------- Parsing command line arguments: --------- Loading Common --------- Loading compiled script base/main.cs. Loading compiled script base/client/defaults.cs. Loading compiled script base/server/defaults.cs. Executing config/client/prefs.cs. Executing config/server/prefs.cs. --------- Loading MODS --------- --------- Initializing Base --------- Loading compiled script base/client/init.cs. Loading compiled script base/server/init.cs. Loading compiled script base/client/canvas.cs. Loading compiled script base/client/audio.cs. --------- Initializing Base: Server ------------------- Loading compiled script base/server/mainServer.cs. Loading compiled script base/server/scripts/game.cs. --------- Initializing Base: Client ------------------- Loading compiled script base/client/message.cs. Loading compiled script base/client/mission.cs. Loading compiled script base/client/missionDownload.cs. Loading compiled script base/client/actionMap.cs. Video Init: Accelerated OpenGL display device detected. Voodoo 2 display device not detected. Activating the OpenGL display device... Activating the OpenGL display device... (NEW) Setting screen mode to 1550x850x32@60hz (w)... Creating a new window... Acquiring a new device context... Pixel format set: 32 color bits, 24 depth bits, 8 stencil bits Creating a new rendering context... Making the new rendering context current... OpenGL driver information: Vendor: ATI Technologies Inc. Renderer: ATI Radeon HD 5700 Series Version: 4.1.11158 Compatibility Profile Context OpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 8) EXT_compiled_vertex_array EXT_texture_env_combine EXT_packed_pixels EXT_fog_coord ARB_texture_compression EXT_texture_compression_s3tc (ARB|EXT)_texture_env_add EXT_texture_filter_anisotropic (Max anisotropy: 16.000000) WGL_EXT_swap_control GL_ARB_vertex_buffer_object GL_EXT_multi_draw_arrays ARB_occlusion_query OpenGL Init: Disabled Extensions EXT_paletted_texture NV_vertex_array_range 3DFX_texture_compression_FXT1 OpenAL Driver Init: OpenAL Vendor: Creative Labs Inc. Version: OpenAL 1.0 Renderer: Software Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3 Loading compiled script base/client/scripts/allClientScripts.cs. Activating package: CanvasCursor Loading compiled script base/client/ui/allClientGuis.gui. Executing config/client/config.cs. --- End code --- |
| Crown2:
Well I also want it fixed.. |
| Mysteroo:
--- Quote from: heedicalking on January 31, 2012, 05:25:16 PM --- --- End quote --- yeah, it does seem a little out of hand. I'm not saying they're being irresponsible, I just want to hear that it's been acknowledged at the least |
| Soundwaver7:
Ahem. http://forum.blockland.us/index.php?topic=183834.0 Problem solved. |
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