| Blockland Forums > Modification Help |
| Raycasting Weapon Base |
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| Brian Smithers:
Does anyone have a base script I can use to make Raycasting weapons? Thanks. |
| CityRPG:
Every raycasting weapon in the game has Support_Raycast.cs -- This is a script that SpaceGuy wrote and I helped him out on and is a self-contained system for raycasting weapons. |
| Brian Smithers:
--- Quote from: CityRPG on January 29, 2012, 06:11:55 PM ---Every raycasting weapon in the game has Support_Raycast.cs --- End quote --- The OSR doesn't. As a matter of fact, I don't have that file on my computer. EDIT: Can't find it on google either, searching forums for it... |
| CityRPG:
--- Quote from: Brian Smithers on January 29, 2012, 06:16:01 PM ---The OSR doesn't. As a matter of fact, I don't have that file on my computer. EDIT: Can't find it on google either, searching forums for it... --- End quote --- I wrote a lot of the scripts for the OSR. I actually included the raycasting scripts directly into the datablock namespaces. Try another. |
| FrogFreak:
Tier + Tactical 2: Tier 1 has the support_raycast |
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