| Blockland Forums > General Discussion |
| Your dream addons or additons to the game. |
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| Chrono:
--- Quote from: CityRPG on January 30, 2012, 12:37:36 PM ---Nostalgia. God I hated that thing. --- End quote --- It was a pain in the ass and builds end up looking ugly with so many stretched textures. Not to mention you can't use many bricks at all due to the fact they use static shapes. I remember when people thought any build over like, 100 bricks was spam. |
| CityRPG:
Yeah, they were models and a .DTS takes about 1,000 times the processing power to render as opposed to a .BLB. That's why the initial limit for brickcount was something like 125,000 when Retail first came out. That's why I'm happy Phydeoux did what he did in making those security cameras for CityRPG a brick. I can plant bricks all day erryday and nobody will care, but static props are massive resource whores. |
| Chrono:
Even high poly fxdtsbricks are less of an impact than low poly staticshapes. lol |
| Melting Plastic:
Blockland Equivalent Technics. |
| GenaralSkar:
A wire mod that sends either power or relays through wires instead of having to make a bunch of bricks with relay events or named bricks. Zack0Wack0 was working on something like this but it never got released :c |
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