This is what I have
package AWA1SwitchGrenade
{
function serverCmdCancelBrick(%this, %player, %slot, %val)
{
if(isObject(%player.getMountedImage(0)))
{
if((%player.getMountedImage(0).getName() $= "AWA1Image" || %player.getMountedImage(0).getName() $= "AWA1GrenadeImage" || %player.getMountedImage(0).getName() $= "AWA1RunningImage") && %slot $= 4 && %val)
{
switch$(%player.getMountedImage(0).getName())
{
case "AWA1Image":
%player.mountImage(AWA1GrenadeImage,0);
case "AWA1GrenadeImage":
%player.mountImage(AWA1Image,0);
case "AWA1runningImage":
%player.mountImage(AWA1GrenadeImage,0);
}
}
else
{
Parent::serverCmdCancelBrick(%this, %player, %slot, %val);
}
}
else
{
Parent::serverCmdCancelBrick(%this, %player, %slot, %val);
}
}
};
ActivatePackage(AWA1SwitchGrenade);
What I want it to do is be able to switch when you press the clear ghost button. This gives no console errors
This gives me a console error saying "getmountImage" doesn't exist.