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| SCP-087: Stair Simulator: 201- WHAT THE forget IS THAT OH MY GOD FFF- |
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| dkamm65:
--- Quote from: MegaScientifical on March 10, 2012, 01:03:01 AM ---What would be a good audio track to replace the ambient music with? --- End quote --- http://tindeck.com/listen/nhmi Or another equally creepy numbers station recording. |
| MegaScientifical:
Well, this edit is supposed to be sort of silly. I'm trying to to make it utterly ridiculous, just vary contrasted. Point being, it wouldn't be creepy music. I need something very simple, not something so ironically cheerful that you stop playing instantly. The game will still be creepy, as I can't figure a way to change the darkness fog and such. Basically, I need a very simple, maybe a little cheerful song to play in the background. Nothing very present... Nothing too creepy or happy... But not tense, not very at least. I'd still have to switch out the other audio. But at least the GFX changing is done for now. |
| Aphtonites:
--- Quote from: MegaScientifical on March 10, 2012, 01:16:42 AM ---Well, this edit is supposed to be sort of silly. I'm trying to to make it utterly ridiculous, just vary contrasted. Point being, it wouldn't be creepy music. I need something very simple, not something so ironically cheerful that you stop playing instantly. The game will still be creepy, as I can't figure a way to change the darkness fog and such. --- End quote --- You could replace the monster into ao-oni, maybe? He was creepy in his own game but if put in another game he's funny somehow. --- Quote from: MegaScientifical on March 10, 2012, 01:16:42 AM ---Basically, I need a very simple, maybe a little cheerful song to play in the background. Nothing very present... Nothing too creepy or happy... But not tense, not very at least. I'd still have to switch out the other audio. But at least the GFX changing is done for now. --- End quote --- http://www.youtube.com/watch?v=rmbVOJlsajE |
| MegaScientifical:
The only 3D model of Ao Oni I know of... isn't real, right? The gate sequence? Besides that, importing and exporting is wonky. The programs used with this are very old. I tried importing a model to export as a .b3d, but it didn't import correctly (probably) because it's in newer format. Also, that music is too... present... I need happy ambient music... Hmm... Lets see. Edit: http://www.youtube.com/watch?v=wer2SCGl13A I was thinking this song, but after re-listening, it sorta sounds... Spacey... Like space... That wouldn't fit, right? |
| Aphtonites:
--- Quote from: MegaScientifical on March 10, 2012, 10:43:03 AM ---Also, that music is too... present... I need happy ambient music... Hmm... Lets see. Edit: http://www.youtube.com/watch?v=wer2SCGl13A I was thinking this song, but after re-listening, it sorta sounds... Spacey... Like space... That wouldn't fit, right? --- End quote --- http://www.youtube.com/watch?v=e3fqE01YYWs Also, you could just retexture the monster model to have Ao Oni's colours, and if you can scale polygons, just make the head bigger or something. RELATED: http://www.youtube.com/watch?v=RcuB7SW7CNs&feature=related |
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