Blockland Forums > Help
Fatal-ISV
<< < (2/3) > >>
arctichenry:

--- Code: ---//-------------------------- 2/1/2012 -- 13:35:20 -----
System & Processor Information:
  Mac OS X 10.6.8
  2.0 GB RAM
  2.4 GHz unknown Mac model (2 cores)
    x86 Architecture
    MMX detected
    SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing SSE extensions
 
Input Init:

Video Init:
   Accelerated OpenGL display device detected.

Blockland Launcher v20m build 1359
Module Directory: /Users/henry/Desktop/desktop cleanup 1
Profile Path: /Users/henry/Documents/Blockland
Total Ram: 2048 MB
OS: OSX 10.6.8 r199506
--------- Parsing Arguments ---------
argc = 2
argv[0] = /Users/henry/Desktop/desktop cleanup 1/BlocklandLauncher.app/Contents/MacOS/BlocklandLauncher
argv[1] =
Parsing command line arguments:
Blockland launcher running...
Loading compiled script base/main.cs.
Activating the OpenGL display device...
Activating the OpenGL display device...
Cleaning up the display device...
>> Attempting to change display settings to windowed 640x480x32@60Hz...
Created new window for GL [640 x 480].
Successfully set up AGL windowed support [640 x 480]
OpenGL driver information:
  Vendor: NVIDIA Corporation
  Renderer: NVIDIA GeForce 9600M GT OpenGL Engine
  Version: 2.1 NVIDIA-1.6.36
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 8)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropic (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  3DFX_texture_compression_FXT1
  ATI_FSAA

Loading compiled script base/defaultProfiles.cs.
Loading compiled script base/customProfiles.cs.
Loading compiled script base/messageBox.cs.
Loading compiled script base/MessageBoxOKCancelDlg.gui.
Loading compiled script base/MessageBoxOkDlg.gui.
Loading compiled script base/MessageBoxYesNoDlg.gui.
Loading compiled script base/launcherGui.gui.
Downloading manifest from 'http://update.blockland.us/latestVersion.php'...
80801 bytes retrieved
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
CDN Download finished
Writing out game files...
launcherRunGame /Users/henry/Documents/Blockland/Blockland.app/Contents/MacOS/Blockland
  args:
Shutting down the OpenGL display device...
Cleaning up the display device...
Killing the texture manager...
Making sure the rendering context is not current...
Deleting the rendering context...
Destroying the window...
 
--- End code ---

There you go.
deathrider:
i get the same message but something about blobs
Badspot:

--- Quote from: deathrider on February 03, 2012, 06:44:12 PM ---i get the same message but something about blobs

--- End quote ---

Please stay in your own thread, thanks.
arctichenry:
Ok, its hard to replicate, thats all I know.

I got the same error today saying somthing about failed to unzip a file with a 50 caractor extention.....

then my computer grayscreened (mac).....
ScratchTehEPICSpaceDude:
Ok, here's what to do:
1.) Right-click your Blockland launcher and press Properties
2.) You should see the /My Documents/Blockland/BlocklandLauncher
3.) On the end type -trace
4.) Boot up Blockland and you should see lots of spam. Let it crash
5.) Once that's done, post the console.log file on a media sharing website (Mediafire's pretty good) and post the link here. Don't even try to post it as an attachment, it would be way too big.

Navigation
Message Index
Next page
Previous page

Go to full version