Poll

Well hello there, how are you?

Fine, thank you.
8 (66.7%)
I like how you discreetly edited this poll.
4 (33.3%)

Total Members Voted: 12

Author Topic: Althur - Terrain Build [Old topic]  (Read 25645 times)

Sure.

I was think less of background music but more of just white noise, like wind blowing over the cliffside or something.
that works too

do you have a client-sided music player

I'm not sure. Why do you ask?

I'm not sure. Why do you ask?
because i was thinking of using that to play music and stuff instead of having unreliable music bricks

but its k

Yes, the 2D music mod comes to mind. I do have it.

Sadly, it occurred to me that my computer doesn't have the capacity to run servers for long periods of time, so I'm out of the dedicated server business.

its ok (on the dedi)

could I get the mod

I'll PM it to you. I didn't make it, and I'm not sure who did.

Double post: This thread is moving sluggishly.

It always does cause I'm too lazy to update pics

Just asking, is there an emitter that has been standardized as "chimney smoke?"

i think tank smoke
or pong emitters for a squarish style

Currently we're using the Chimney method on the blacksmiths shop over hanging off the cliff. That uses a 4x4 cover, and the emitter should be player jet dust/smoke.

I've found the the "cannon smoke" emitter works well, as the particles move at a reasonable speed and are a good size, as well.




aaa why it so grainy can somebody help remove it

i'm using Flash CS5.5

edit: ok i improved the quality but is there any way to remove those grains


also expect new topic, new pictures, new save
« Last Edit: April 18, 2012, 07:50:21 PM by Conan »

0_o  ITS GLORIOUS

why is the server never up when I'm up D: