Announcements > Development
2012/02/05 - Shadows and Shaders vs. Interiors and Terrain [Fan Art Too]
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.::Taboo::.:

--- Quote from: .::Taboo::. on February 05, 2012, 07:02:14 PM ---that's what you get for being a poor bastard

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jeez you nitpicky losers :panda:
Wizzeh:

--- Quote from: M on February 05, 2012, 07:04:46 PM ---More importantly, will vehicle physics also see an upgrade to retain some semblance of usability? A porting over to bullet physics, perhaps?

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Sorry, you'll have to wait for after the next update, which is Blockland Main Adventure Mode.


--- Quote from: Bushido on February 05, 2012, 07:05:21 PM ---*snip*

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tommy631:

--- Quote from: Bushido on February 05, 2012, 07:05:21 PM ---

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I agree with all of this

high five

o/
Ipquarx:

--- Quote from: .::Taboo::. on February 05, 2012, 07:02:14 PM ---that's what you get for being a cheap bastard
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I CAN'T buy one, even if I HAD the money too. You can't go around judging people based on how much money they have.
You need to keep terrain, it just takes way too long to make a map out of bricks.
Making custom "building" bricks would be very complicated, and very time consuming.
Arcturus:

--- Quote from: Arcturus on February 05, 2012, 07:00:29 PM ---You guys can't figure out a way to upgrade the physics on vehicles?




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