| Announcements > Development |
| 2012/02/05 - Shadows and Shaders vs. Interiors and Terrain [Fan Art Too] |
| << < (32/547) > >> |
| .::Taboo::.:
--- Quote from: .::Taboo::. on February 05, 2012, 07:02:14 PM ---that's what you get for being a poor bastard --- End quote --- jeez you nitpicky losers :panda: |
| Wizzeh:
--- Quote from: M on February 05, 2012, 07:04:46 PM ---More importantly, will vehicle physics also see an upgrade to retain some semblance of usability? A porting over to bullet physics, perhaps? --- End quote --- Sorry, you'll have to wait for after the next update, which is Blockland Main Adventure Mode. --- Quote from: Bushido on February 05, 2012, 07:05:21 PM ---*snip* --- End quote --- |
| tommy631:
--- Quote from: Bushido on February 05, 2012, 07:05:21 PM --- --- End quote --- I agree with all of this high five o/ |
| Ipquarx:
--- Quote from: .::Taboo::. on February 05, 2012, 07:02:14 PM ---that's what you get for being a cheap bastard --- End quote --- I CAN'T buy one, even if I HAD the money too. You can't go around judging people based on how much money they have. You need to keep terrain, it just takes way too long to make a map out of bricks. Making custom "building" bricks would be very complicated, and very time consuming. |
| Arcturus:
--- Quote from: Arcturus on February 05, 2012, 07:00:29 PM ---You guys can't figure out a way to upgrade the physics on vehicles? --- End quote --- |
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