| Announcements > Development |
| 2012/02/05 - Shadows and Shaders vs. Interiors and Terrain [Fan Art Too] |
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| skill4life:
R.I.P. Manly Challenge 2010-2012 :( |
| Stick Man:
--- Quote from: skill4life on February 05, 2012, 07:26:26 PM ---R.I.P. Manly Challenge 2010-2012 :( --- End quote --- At least you have your CS_Office for show. That right there is loving impressive. |
| Awdax:
--- Quote from: heedicalking on February 05, 2012, 07:24:02 PM ---far from useless --- End quote --- What have maps provided that builds can't? The Afghanistan build is proof that you don't need terrain or interiors for a Deathmatch. |
| Wizzeh:
--- Quote from: heedicalking on February 05, 2012, 07:24:02 PM ---what's the "core mechanic"? sitting around building cities? terrain isn't only for TDMs. minecraft sucks because it's limited to boring survival. blockland is 100x better because you can do what you want. the "core mechanic" is building, but the heart of the majority doesn't match that (see: the server list). sorry, the dreams of people to turn blocklanders into builders and not fighters doesn't actually match what most people want to do. --- End quote --- Most of the servers on the list are really, really bad. Good riddance. |
| Sitrus:
I'm a bit concerned for vehicles. Terrain works great for them, bricks do not. At all. |
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