Announcements > Development
2012/02/05 - Shadows and Shaders vs. Interiors and Terrain [Fan Art Too]
kompressor:
I updated the OP:
--- Quote ---We are going to remove interiors and terrain in an upcoming release. Every "map" will be like Slate, ie, with one big ground plane. If you want the bedroom, load The Bedroom build. If you want a city, build one out of bricks. If you want the kitchen, I bet there is a build of that knocking around, too.
--- End quote ---
Also, consider the things you could do with a custom brick. For instance, GCF city could be remade pretty easily if they made some "building" bricks so each building were just a few bricks. And I guarantee it would be easier to do and look better than using DIFs.
Navaro:
My Feedback
This is really nice. Blockland is going to look alot more beautiful with this update, keep up the work Kompressor.
Additional Information
I really like shadows, I recently talked to Masterlegodude about shadows in Blockland, but he said it would require a new engine, guess it doesn't now huh?
otto-san:
Neat!
Sad terrain and interiors are going away though.
They've been here so long it'll be sad to see them go. :(
edit:
Just realised I don't have to worry about all the maps I have taking up unnecessary space.
So that's nice.
The Titanium:
oh
oh my
Navaro:
--- Quote from: otto-san on February 05, 2012, 06:03:22 PM ---Neat!
Sad terrain and interiors are going away though.
They've been here so long it'll be sad to see them go. :(
edit:
Just realised I don't have to worry about all the maps I have taking up unnecessary space.
So that's nice.
--- End quote ---