| Blockland Forums > General Discussion |
| v21, you're either with or against it. |
| << < (36/38) > >> |
| Jay the Cartoonist:
--- Quote from: GhostOfBetaTapes on February 16, 2012, 06:11:14 PM ---I'm not sure what everybody's trying to figure out. Why not: Have the new shader'd Blockland without interiors automatically start when you load one of the new maps have a window/tab that shows "legacy" BL maps that loads without the new fancy shaders and things like that. If Kompressor can completely rewrite the shaders in Torque Game Engine Advanced, of all things, then I'm sure there's a way to switch between two shader models. This coming from a guy who has experience with TGEA and T3D. --- End quote --- It's not worth it. |
| Socky:
all the people against it are just lazy to build things really i don't know what is so appealing about jagged spikes and glitchy ground |
| GhostOfBetaTapes:
Personally, I haven't used Bedroom, Kitchen, or The Slopes in a very long time, so nothing to lose in my case. I use Slate edits and just build everything. Being a building game, I'd imagine this is the logical evolution. Maps are just a throwback to the old days of Blockland. I might miss a couple of the maps just because of nostalgia (GSF maps, for instance), but I welcome something new after seventeen-odd full versions. |
| s245:
--- Quote from: s245 on February 16, 2012, 03:22:39 AM ---Read this and tell me if you changed your mind or not --- End quote --- Page loss |
| popman98:
--- Quote from: Counter98 on February 16, 2012, 04:51:30 PM ---As long as you take a step backward before you step forward, you're not going anywhere. Unfortunately, blockland is stuck in that sort of limbo. --- End quote --- The step forward is bigger than the step backwards. |
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