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The future of Blockland
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Lalam24:

--- Quote from: Thorax on February 11, 2012, 01:20:10 AM ---Your kindergarten remark makes no sense. And what is this reason?


You keep posting that "Don't fix something that isn't broken" phrase. Applying that here is the same logic as having a car with a crank start instead of an automatic ignition.

Anyway, you bring up the point of an "ENTIRE environment you can explore without end". Who actually does that? Who sits and walks for minutes on end into the reoccurring landscape? Hardly anyone. In fact, it's such a small minority that it should not even be relevant to this argument. Most servers that use terrain and such are based around a particular area from which few people go outside of. Infinite terrain isn't needed and a terrain generator could cover the rest.


Take a look at the server list. As of right now, there are 106 servers up. Out of these 106, only 34 are non-slate maps. That means that 68% of servers could care less about terrain and/or interiors. Out of those remaining 34, about only 14 really use terrain (as opposed to interiors ie Bedroom). That means that only 13% truly care about terrain. Here's where I'm going to make some assumptions. Most servers that use a terrain map generally have a focal point from which a good 90% of everything in the server surrounds. The radius from this point is relativity small (most don't even reach repeat terrain), meaning that "ever-expanding terrain" isn't even useful for them (meaning that it wouldn't be "impossible" to create the terrain with bricks). We are now left with a very small selection of servers who truly use this system of terrain. These servers are hardly populated and generally have no real use of this infinite terrain.

The majority of Blockland wants this update and Badspot is going to release it despite how much the minority protests. If you're truly looking for a game with "infinite" places to explore, please go play minecraft. It does that task so much better than Blockland ever has.

--- End quote ---
This is the first time I posted that phrase, actually.  Implying that the current version is insufficient isn't going to work, either.  Because, regardless of the buggy aspect, it allows players to do more than any of the updates listed by Kompressor.

Have you ever played in any of the dogfight servers?  Maybe Heed's slopes tdm?  Nobot's deathrace?  Or, hell, ANY of the medieval RPs?  Those require a VAST amount of terrain.  Keep in mind that these were easily some of the most popular servers in blockland.  So, regardless of your statistic, people enjoy terrain.  I host in slate just to bullstuff around.  That doesn't change the fact that I enjoy terrain maps more.  You're labelling an entire community by one look at the server stats.  This doesn't immediately imply absolute intention.

It's going to be released, yes.  But this isn't going to stop people from acting in opposition.
Awdax:
Well that sucks for them. I guess once the update comes out, and they can't have their terrains and interiors they're just going to need to find another game, because no one is going to want to listen to them bitch about an update we already got.
Chrono:

--- Quote from: Lalam24 on February 11, 2012, 08:24:55 AM ---Because, regardless of the buggy aspect, it allows players to do more than any of the updates listed by Kompressor.

--- End quote ---

There's probably hundreds of ideas that he hasn't posted yet that he could make in a very short amount of time as compared to the year it would take if interiors and terrains are included in the engine. Stop holding the game back for two poor features.
Nick09:
I don't think i will update to v21 if possible. I have so many memories of screwing around on bedroom. :(
Nick09:
Kompressor should make it so when you turn shadows and shaders off you can use terrain maps. To hell with shadows.
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