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The future of Blockland

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Planr:


--- Quote from: Jorgur on February 07, 2012, 07:30:10 AM ---The content will be limited to what we can build with bricks, and that is obviously a severe restriction on our creative ability.

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This is absolutely wrong. In truth the exact OPPOSITE is going to happen. People are definitely going to have to be more creative now with their builds since they can't just load up some crappy mountain map, slap a bunch of plates down and call it a build. They will have to build their surroundings rather than just load up some garbage prebuilt mountain.


--- Quote from: brickybob on February 07, 2012, 04:57:23 PM ---This update shows they care more about graphics than gameplay.

"oh boo hoo interiors are ugly"

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They are ugly. They have the equivalent graphics and complexity of an N64 game. This is 2012, not 1995. It is time to move on.

Snick0rz:


--- Quote from: comedy101experiments on February 07, 2012, 04:53:10 PM ---I would HATE this update, not to overreact or anything, but I would quit if this update happens, because it will ruin map making and things like that!

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Too loving bad map making isn't the point of the game and more of an accepted nuisance than anything else.

Don't get me wrong, there are some good maps. Some really good interior maps, especially Viano/Paradise/Worlds.
But forget, the shadows and shaders are awesome. You could rebuild Paradise/Viano easily. The point is that we (FINALLY) can have some good bloody progress on the game we love.


And also, GameFanDan had Block-Terrain which was ok and the RPG was fun. If you can't get your stuff working like or anywhere near it, your fault.

~~PRO v21~~

Im_AFK:

im pretty sure some modifications to the terraingen that we have currently can be made to create smoother brick elevations, but that's just a theory

shyGriff:

I'd rather have better maps than fancy lighting, really.

Planr:


--- Quote from: shyGriff on February 07, 2012, 05:07:54 PM ---I'd rather have better maps

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--- Quote from: Planr on February 07, 2012, 04:58:45 PM ---They are ugly. They have the equivalent graphics and complexity of an N64 game. This is 2012, not 1995. It is time to move on.

--- End quote ---
There is no room for maps to get "better".

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