Blockland Forums > General Discussion

The future of Blockland

Pages: << < (15/50) > >>

.::Taboo::.:

just because you're all lazy forgets that like crappy looking interiors and terrains over even better looking in the future bricks that take some actual effort and creativity to utilize doesn't mean they're going to hold off on opening a path for the potential to hugely make a great upgrade to the engine and open to way for even more and even better updates
know why?
because they have to go
they are outdated, crappy, and frankly don't fit the game very well at all
get over it

Masterlegodude:


--- Quote from: Fastlex on February 07, 2012, 05:41:04 PM ---And then...


"Flat Zone"

--- End quote ---
The one in Melee was fun, we never had the first one, so Melee was the first game of it's series that we got

mod-man:


--- Quote from: brickybob on February 07, 2012, 05:36:14 PM ---I give up.

Enjoy your flat worlds.

--- End quote ---
but with a bit of creativity and imagination, people can build their own crazy worlds. this is what blockland was intended for.

trust me, i'm going to be a little disappointing myself, cause i had just gotten my hyrule map to stop going invisible and crashing, its the right size, height, and everything, all i would have to do is texture it and i could probably release it, but because of shadows, i wont be able to do that.

a lot of people are going to be down in the dumps that interiors are gone, but then people will realize that shadows and shaders will make builds look better than any terrain or interior, so i say we give it a chance :)

Nobot:

I do not like this update and here are my reasons.

For one I am not for change, however, if it is beneficial then I am always up for it.
The only times I doubt change is when you have to sacrifice things for it, which in this case, that's one of those times.

I do not like the fact, and obviously nobody else does, that the update deletes maps.
Terrain and Interiors are what has made Blockland fun and creative (talking about maps here) for years.
You can't just expect to get rid of maps because of some shadows. To me it seems like risking too much.

Another thing is that it would ruin vehicles and skis.
Vehicle physics have always messed up in Blockland.
If you drive fast into a brick, your vehicle will go into it and its just a huge mess.
And skis, you can't ski over bricks because its not smooth and wont feel the same as it was in slopes.

If your telling me that all of these things are worth getting rid of for some sort of "new year 2012 change" bullstuff, then I don't understand Blockland anymore.

Brian Smithers:


--- Quote from: Nobot on February 07, 2012, 06:03:21 PM ---You can't just expect to get rid of maps because of some shadows. To me it seems like risking too much.

--- End quote ---
Please sir,
go die.

Pages: << < (15/50) > >>

Go to full version