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v21 Update Petition

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Yosher:


--- Quote from: Electrk on February 08, 2012, 12:36:07 PM ---God forbid you should have to build something in Blockland

--- End quote ---

sums up the entire group of people who don't want the update to happen

Chrono:

Petitioning this update is a really bad idea.

Okay so you don't care about some shadows. We get it.
But that still doesn't mean we should keep interiors and terrains.

They are in the way of a lot of future updates.
Stop being clingy and let the game develop.

IkeTheGeneric:


--- Quote from: Chrono on February 08, 2012, 02:22:59 PM ---Petitioning this update is a really bad idea.

Okay so you don't care about some shadows. We get it.
But that still doesn't mean we should keep interiors and terrains.

They are in the way of a lot of future updates.
Stop being clingy and let the game develop.

--- End quote ---

Chrono you're wasting your time. These guys apparently have the idea that petitioning actually does something, and anyone be damned if they say otherwise.

Chrono:


--- Quote from: IkeTheGeneric on February 08, 2012, 02:27:36 PM ---Chrono you're wasting your time. These guys apparently have the idea that petitioning actually does something, and anyone be damned if they say otherwise.

--- End quote ---
Well what I have to say is...

If they want to keep an older version of the game and never update, let them. I'd rather not play with people who want to keep the game how it is, because I'd rather ditch a couple of bad features than have to deal with the number of problems I encounter daily.

sir dooble:

At first I disliked the initial idea of the update.
Not the actual having Shadows and shaders, but the removing of interiors and terrains.

But then I realised that overall, I probably only use a few maps ever for building things on.
If ever I use a terrain/interior map to build something, I don't get an idea of what to build then think I should build it on that map.
I will instead normally find an interesting map and then think of something to build on it.
And that's produced limited use of interior/terrain maps.

For about 95~% of all builds I've done, they've all be based on a slate/plate/construct map.
Interiors and things can look pretty cool, but they're not really useful for building on.
I've never built on the slopes because of the sole reason of having to use a baseplate wedged into the ground.
I only ever choose terrain maps which are themed, such as a tropical/desert island, and only if they have ample flat-ground for building.
I've not built anything proper on the Bedroom map in over a year. And most of those things could've been built on a slate map or didn't necesarilly need the bedroom as its map.
And I've never built anything in the Kitchen that was good.
The last thing I probably properly built in the kitchen was some silly little house back in 2008 when I first bought the game.


For me, the loss of interior/terrain maps won't affect me much.
Sure, I liked a ski on the slopes every now and then, but I never used it properly.
The Bedroom map has a lot of memories for me. But nothing I ever really built in there made me proud of my ability.
All my properly creative and best builds (Both in my opinion and others) have been built on a slate-style map.
I'll say goodbye to those few good things I did on terrain maps, I'll try and save the individual buildings as memories, but I don't mind.

Overall, I daresay that most people longsince stop using interior/terrain (Interior mainly) maps once they've been on the game for a while and get into building.
And the new shadows/shaders are interesting, new and fancy. Something that I haven't really seen happen within a Blockland Add-On in forever. Yeah, I've seen events come in and physics bricks, but they weren't quite as much of a change to the feel of Blockland as this will be.


I also love all these update-topics because I can write long boring posts. :D

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