Blockland Forums > General Discussion
Losing Terrains & Interiors for Just Shadows - Wrong
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Awdax:
It seems to me that some of you can't seem to understand this, but interiors and terrain are not being removed just for shadows. Without these aspects in the game, Badspot and kompressor will be able to create updates much easier. Many more things than shadows will be possible after we get rid of interiors and terrains.


--- Quote from: kompressor on February 05, 2012, 05:27:24 PM ---These two features [interiors and terrain] complicate Blockland’s code tremendously. That means we can’t add game features very quickly. They still have bugs in them (after years of work). They are slow, too - bricks are about 90% of their speed and can do a LOT more (explosions, events, in-game editing).

--- End quote ---

--- Quote from: kompressor on February 06, 2012, 11:28:55 PM ---Blockland is developed by a small team, it is not possible for us to keep every feature in the engine working 100% AND add cool new features.

--- End quote ---

--- Quote from: kompressor on February 06, 2012, 11:28:55 PM ---Bricks might take more memory, but they are way faster than equivalent interiors. Interiors are tremendously hard to work with. Game types are fun because of the gameplay rules not because of interiors.

--- End quote ---

Stop complaining on how you are losing interiors and terrains for just one feature, more will come along the way.
Katadeus:
Obvious, but we miss the obvious so often.
Extrude:
POST MORE THREADS CUZ THEY ARE TOTALLY NEEDED!!!
Awdax:
Yeah Extrude, because it is much more simple for people to explain something over and over again.

At least the people who complain come to General Discussion and will most likely see this.
Darkness ZXW:
This seems like a a little bigger of a deal than having to re-install Blockland for v20. What are people getting pissed about?
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