| Blockland Forums > General Discussion |
| Blockland Shaders/Shadows - Difference between old and new |
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| Bisjac:
im thinking of a few :D but im sure thats a can of worms they dont want us gossiping about so soon. you know how the forums get when we get wind of something special. |
| Sp1vo:
--- Quote from: Bisjac on February 08, 2012, 04:37:25 PM ---you missed the point. this update isnt just about updating graphics for blockland. its a major engine fix that will open doors for many new things in bl's future. --- End quote --- In which case the point should be stressed more, and that doesn't explain the lack of prior announcement. |
| Altiris:
--- Quote from: Kalphiter on February 08, 2012, 04:33:52 PM ---No, keeping it 32bit does not stop the brick limit from going higher. --- End quote --- Maybe not for online, because I remember how Badspot said it has something to do with internet as well. But im pretty sure it would raise the brick limit for single player, which is what matters when people are making large constructions. Not to bring roblox in here but if you know the answer then please tell me, how does Roblox not have a brick limit for downloading bricks but BL does (I know it has to do with the engine but is that it?) |
| Bisjac:
--- Quote from: Sp1vo on February 08, 2012, 04:54:08 PM ---In which case the point should be stressed more, and that doesn't explain the lack of prior announcement. --- End quote --- we did get an announcement. its called the development topic in the development section. komp made an announcement dev-log topic about it... are you blind? or just stupid. here is the announcement. i believe you even posted in it... http://forum.blockland.us/index.php?topic=184263.0 |
| *FacePalm*:
honestly I think the new lighting is terrible. look at it for a moment. |
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