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Slate Bedroom & Slate Kitchen [+v21 update]

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Conan:

Bedroom door handle looks way too far down.

s245:


--- Quote from: King Leo on February 15, 2012, 05:48:01 PM ---^ that's a screenshot from the game! Don't try fooling me into believing you modeled that.

--- End quote ---

There is no carpet, and the door handle is smaller and lower, so he did model that.

Demian:


--- Quote from: Conan on February 15, 2012, 10:44:16 PM ---Bedroom door handle looks way too far down.

--- End quote ---
It isn't.


--- Quote from: s245 on February 16, 2012, 03:17:55 AM ---There is no carpet, and the door handle is smaller and lower, so he did model that.

--- End quote ---
There is no separate carpet in Bedroom. The entire floor has a carpet texture. The door handle is exactly like in the game. The size, height and textures and identical.

The model can't be different since I'm modeling right over the actual interior file that the game uses. I double check everything so there are no mistakes. In the model that is, I did find a few UV mapping problems but i already fixed those.

Here's a comparison. I aligned the camera the best I could.




As you can see I still need to tweak the lighting and the texture sizes. For those who claim the door handle is too small/too low:



Lørd Tøny:

This stuff is going to have collision right? I got a bunch of builds I want to keep.

Demian:


--- Quote from: Lørd Tøny on February 16, 2012, 10:00:31 AM ---This stuff is going to have collision right? I got a bunch of builds I want to keep.

--- End quote ---
I will first concentrate on the skyboxes and later see if I can export these as DTS.

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