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Zombies are People, Too

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YourBuddyBill:


--- Quote from: CityRPG on March 06, 2012, 02:40:16 PM ---I'll be fixing up phydeoux's AI_Dog to work with ZAPT.
You can't adjust the collision box, but I guess I can hide certain nodes at random.
Yeah, I like that. A dumb spawn. I can do that.
What happened to your perfect minions theory? Zombies don't feel fear, that's what makes them so scary. They don't feel fear or pain and will not stop at anything to get food.

--- End quote ---

Ok, first one sounds good, I can use that as a starting point to convert some other AIs
Second, I was probably thinking of a function that works with custom playertypes, that changes the Bounding Box, but cool
Third, thanks, that's useful.
Fourth, true, though I still do see some 'Turn Undead' jokes coming up in fantasy RPs.
EDIT: If the script anywhere has a function for zombies targeting bricks, then I can work with that to have Zomb-Away make them target their spawns.

EDIT 2: I'd like to see the zombie's special attacks also packaged as items that can be picked up and weilded. It would essentially be like picking up any other weapon. It would be rather interesting to have a 'rapid mutation' zombie that could effectively copy and use and discard bio-weapons. And I also think the Smoker Tongue would make an epic weapon for Renderman. ;D

SgtDaemon:


--- Quote from: YourBuddyBill on March 06, 2012, 04:51:24 PM ---EDIT 2: I'd like to see the zombie's special attacks also packaged as items that can be picked up and weilded. It would essentially be like picking up any other weapon. It would be rather interesting to have a 'rapid mutation' zombie that could effectively copy and use and discard bio-weapons. And I also think the Smoker Tongue would make an epic weapon for Renderman. ;D

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Yesplease
I would like to see those "zombie weapons".

CityRPG:

Instead of doing anything you guys have asked me to do, I'm working on this.



DontCare4Free:


--- Quote from: CityRPG on March 09, 2012, 03:57:45 PM ---Instead of doing anything you guys have asked me to do, I'm working on this.

--- End quote ---
Uh. Offloading the processing to another server?

CityRPG:


--- Quote from: DontCare4Free on March 09, 2012, 04:00:18 PM ---Uh. Offloading the processing to another server?

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More along the lines of a high-score table.

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