| Blockland Forums > Modification Help |
| Zombies are People, Too |
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| Conan:
--- Quote from: CityRPG on February 24, 2012, 12:46:35 AM ---It already does that. It makes an exception if you can't view the spawn, though. --- End quote --- no it doesnt, at least not on klendathu drop. i've had a soldier zombie spawn 11 bricks in front of me |
| Solid:
I don't know if it's possible but, are you able to turn off the director? Like so you can spawn zombies at their spawns without them being randomly generated. I want to use your zombies but I hate the director. |
| CityRPG:
--- Quote from: Solid on February 27, 2012, 11:18:32 PM ---I don't know if it's possible but, are you able to turn off the director? Like so you can spawn zombies at their spawns without them being randomly generated. I want to use your zombies but I hate the director. --- End quote --- You have been bitching about this since the mod first came out. The Director is nothing but a spawning system. All it does it pick when the zombies spawn. How are you planning on utilizing this mod with static zombie spawns? Give me one good reason. |
| Incinerate:
--- Quote from: CityRPG on February 28, 2012, 05:55:13 PM ---You have been bitching about this since the mod first came out. The Director is nothing but a spawning system. All it does it pick when the zombies spawn. How are you planning on utilizing this mod with static zombie spawns? Give me one good reason. --- End quote --- If you want to have an endless amount of zombies coming from one direction, its kinda required. I have a zombie arena that you spawn zombies by clicking buttons and then releasing them. Traps, like if someone walks into a room, 20 zombies spawn when you touch a brick. There is a lot of reasons really. |
| Greek2me:
If you add an option to disable the director then it makes the mod a lot more flexible. |
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