| Blockland Forums > Modification Help |
| Benchmarking Script Efficiency? |
| (1/3) > >> |
| CityRPG:
I'm using the function getRealTime() to compare start and end times of a script to figure out where things are slowing down, but I'm getting odd results like -4 and randomly skipping between almost nothing (between -4 ~ 6ms) and 16ms every second or so. Does anyone have a better way to calculate execution time of functions? |
| Nexus:
I would go about it with a 0ms schedule if all else fails |
| otto-san:
why not getSimTime()? |
| CityRPG:
--- Quote from: otto-san on February 09, 2012, 09:41:42 PM ---why not getSimTime()? --- End quote --- because getSimTime has no time added when the engine is busy. |
| Scout31:
So, you have something like this currently? --- Code: ---function asdf() { %start = getRealTime(); //stuff echo(getRealTime()-%start); } --- End code --- |
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