Blockland Forums > Modification Help
Benchmarking Script Efficiency?
CityRPG:
I'm using the function getRealTime() to compare start and end times of a script to figure out where things are slowing down, but I'm getting odd results like -4 and randomly skipping between almost nothing (between -4 ~ 6ms) and 16ms every second or so.
Does anyone have a better way to calculate execution time of functions?
Nexus:
I would go about it with a 0ms schedule if all else fails
otto-san:
why not getSimTime()?
CityRPG:
--- Quote from: otto-san on February 09, 2012, 09:41:42 PM ---why not getSimTime()?
--- End quote ---
because getSimTime has no time added when the engine is busy.
Scout31:
So, you have something like this currently?
--- Code: ---function asdf()
{
%start = getRealTime();
//stuff
echo(getRealTime()-%start);
}
--- End code ---