| Blockland Forums > Modification Help |
| Benchmarking Script Efficiency? |
| << < (2/3) > >> |
| Slicksilver:
Honestly I'd recommend PMing Zack0Wack0. He made an extremely accurate benchmarking script not long ago that's really useful. |
| CityRPG:
--- Quote from: Scout31 on February 09, 2012, 10:17:03 PM ---So, you have something like this currently? --- End quote --- Exactly like that. Identical set-up. |
| Slicksilver:
Aside from my previous post, have you done any debugging? Try echoing %start and getRealTime() and see what you get. |
| Scout31:
I tested the code I wrote, and got -1 a ton. I've found this to work though: --- Code: ---function asdf() { %start = getRealTime(); //script %end = getRealTime(); echo("Clocked asdf at " @ %end-%start @ " (" @ %end @ " - " @ %start @ ")"); } --- End code --- I have no idea what changes between setting it at %end and not getRealTime(), but it works for me. No negatives. |
| CityRPG:
--- Quote from: Scout31 on February 09, 2012, 11:07:59 PM ---I have no idea what changes between setting it at %end and not getRealTime(), but it works for me. No negatives. --- End quote --- Now, I'm either getting 0ms or -16ms only. |
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