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Spirits [Chao's new MMORPG!]

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LeetZero:

The modelers will eventually have problems making the models fit with each-other's work, while coders will have problems with one's code eventually breaking other's.
What I'm saying, as the above, is to get a smaller team, or make it more organized (not like I know what you guys are doing under the hood).

And I'd rather suggest 2D for now, easier to do stuff and fit in theme..

Or use Unity.

Boomerangdog:

It is going to use Torque 3D and we are not letting just anyone to help.
Also, Mega Bear, Just Chao and Berreh would be extremely slow development. It needs at least 2 scripters and 3 modelers, which it already has. If you ask me, we have enough people now, but Chao wants more.

Demian:

Midnight Photoshoppin' that is related to this project because I had nothing better to do. It has a ton of problems.



Mega-Bear:

Looks nice Demian. For some reason, if I look at it long enough it appears as if the word is growing larger...

Extrude:


--- Quote from: Boomerangdog on February 11, 2012, 05:05:20 PM ---It is going to use Torque 3D and we are not letting just anyone to help.
Also, Mega Bear, Just Chao and Berreh would be extremely slow development. It needs at least 2 scripters and 3 modelers, which it already has. If you ask me, we have enough people now, but Chao wants more.

--- End quote ---
You need less everything and more 2D artists. The logo and forum look like garbagio.

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