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| Unknown hosting issues with Macintoshes |
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| Butler:
First of all, if you come in here with the intent of saying something along the lines of "Get Windows" forget off. I'm getting tired of this, whenever I host a server, literally five minutes in I crash. The game freezes and I have to force quit. I have a console.log with trace: http://www.mediafire.com/?mi309b3yezromqp |
| Mr.jacksaunt:
This happened to me a while ago. Turns out the problem was very bad internet. If you host with even a few players it can crash because of low bandwidth. |
| Slicksilver:
--- Code: ---Entering ServerCmdSuperShiftBrick(7588, 1, 0, 0) Entering shift(9906, -32, -0, 0) Entering [JVS_Content]fxDTSBrick::setTransform(9906, 81 431.5 0.1 0 0 1 3.14159) Entering [JVS_Content]fxDTSBrick::contentTypeID(9906) Leaving [JVS_Content]fxDTSBrick::contentTypeID() - return -1 Leaving [JVS_Content]fxDTSBrick::setTransform() - return Leaving shift() - return --- End code --- This is where your console log cuts off. Generally if it's an add-on problem it cuts off in the middle of a non-default function or package (i.e. between fxDTSBrick::contentTypeID's enter and exit). It's still possible and Add-On is causing these issues so I'd recommend trying a server with no add-ons enabled, otherwise the above post is possible. |
| Slicksilver:
an Add-On* |
| Butler:
The server crashed both times. Within 5 to 10 minutes of starting. Here is console.log with trace and default add-ons: http://www.mediafire.com/?5051g880q66tgmd Here is console.log with trace and zero add-ons: |
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