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Unknown hosting issues with Macintoshes
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Butler:
First of all, if you come in here with the intent of saying something along the lines of "Get Windows"   forget off.



I'm getting tired of this, whenever I host a server, literally five minutes in I crash. The game freezes and I have to force quit.
I have a console.log with trace:

http://www.mediafire.com/?mi309b3yezromqp
Mr.jacksaunt:
This happened to me a while ago.
Turns out the problem was very bad internet. If you host with even a few players it can crash because of low bandwidth.
Slicksilver:

--- Code: ---Entering ServerCmdSuperShiftBrick(7588, 1, 0, 0)
   Entering shift(9906, -32, -0, 0)
      Entering [JVS_Content]fxDTSBrick::setTransform(9906, 81 431.5 0.1 0 0 1 3.14159)
         Entering [JVS_Content]fxDTSBrick::contentTypeID(9906)
         Leaving [JVS_Content]fxDTSBrick::contentTypeID() - return -1
      Leaving [JVS_Content]fxDTSBrick::setTransform() - return
   Leaving shift() - return

--- End code ---
This is where your console log cuts off. Generally if it's an add-on problem it cuts off in the middle of a non-default function or package (i.e. between fxDTSBrick::contentTypeID's enter and exit). It's still possible and Add-On is causing these issues so I'd recommend trying a server with no add-ons enabled, otherwise the above post is possible.
Slicksilver:
an Add-On*
Butler:
The server crashed both times. Within 5 to 10 minutes of starting.


Here is console.log with trace and default add-ons:

http://www.mediafire.com/?5051g880q66tgmd




Here is console.log with trace and zero add-ons:
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