| Blockland Forums > Modification Help |
| [Open Discussion] Mapping in v21 with Modular Set Pieces |
| << < (27/28) > >> |
| Thorax:
Will this be released any time soon. It looks pretty done to me. |
| Conan:
and so siba returns to save us. yay Release two different versions, brick texture and ramp texture, to satisfy everyone. |
| 300spartan:
So ideaget: The way terrain works right now is that it's like bunches of hills melded together. Have a modular set piece that's like a brick-made hill, not like siba/soba's ramp, but rather a cube terrain like piece. And have a mod that turns off bricks INSIDE bricks but makes no floating bricks. So you have a bunch of hills and you can mold them together, with the occasional mountain (if there's a set piece like that). And make a "BASE" (16x16, 32x32, or 64x64 cube) that behaves like the set pieces. Then build on top of that and have it behave normally. |
| Thorax:
--- Quote from: 300spartan on February 29, 2012, 10:52:19 PM ---So ideaget: The way terrain works right now is that it's like bunches of hills melded together. Have a modular set piece that's like a brick-made hill, not like siba/soba's ramp, but rather a cube terrain like piece. And have a mod that turns off bricks INSIDE bricks but makes no floating bricks. So you have a bunch of hills and you can mold them together, with the occasional mountain (if there's a set piece like that). And make a "BASE" (16x16, 32x32, or 64x64 cube) that behaves like the set pieces. Then build on top of that and have it behave normally. --- End quote --- It's impossible with how the game engine functions. |
| 300spartan:
--- Quote from: Thorax on March 01, 2012, 01:53:57 AM ---It's impossible with how the game engine functions. --- End quote --- Damn. :c |
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