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[Open Discussion] Mapping in v21 with Modular Set Pieces

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popman98:

Would be cool if you loaded up an infinite slate map, with the flat ground already done.
When entering edit mode, the grid would appear, but, you get a handful of terraforming-tools.

These could be ones like smooth, lower ground, raise ground, create water, create cube and so on.
There could also be diffrent smoothing opinions and ways to make a specific area smooth.

I support the idea to 100%, and if it isn't officially included, will there be a way to implent it as an add-on?

The Corporation:

one problem-
What about collision?

If I remember correctly, vehicles tend to pass through large bricks.
A wall made out of 1x2s would stop a vehicle more than a huge 1 brick wall.

Nasoa:


--- Quote from: The Corporation on February 12, 2012, 02:41:37 PM ---one problem-
What about collision?

If I remember correctly, vehicles tend to pass through large bricks.
A wall made out of 1x2s would stop a vehicle more than a huge 1 brick wall.

--- End quote ---
More like the vehicles would get stuck in the 1x2s and pass through the big wall.

Kingdaro:


--- Quote from: The Corporation on February 12, 2012, 02:41:37 PM ---one problem-
What about collision?

If I remember correctly, vehicles tend to pass through large bricks.
A wall made out of 1x2s would stop a vehicle more than a huge 1 brick wall.

--- End quote ---
with interiors and terrain being removed they'll probably improve vehicle physics to make up for this.

The Corporation:


--- Quote from: Nasoa on February 12, 2012, 02:42:56 PM ---More like the vehicles would get stuck in the 1x2s and pass through the big wall.

--- End quote ---
Forgot to mention the getting stuck part.

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