| Blockland Forums > General Discussion |
| whats happedn to fire relay |
| << < (3/4) > >> |
| DaSord213:
Retrocheck is basically for people that are still used to the older variable events. |
| Lugnut:
--- Quote from: Mysteroo on February 13, 2012, 11:05:39 AM ---I've always wondered- what exactly IS retrocheck for VCE? I see people using it the exact same way I'd use other variable events, and the same result is gotten. So what's the difference? --- End quote --- --- Quote from: DaSord213 on February 13, 2012, 11:09:27 AM ---Retrocheck is basically for people that are still used to the older variable events. --- End quote --- also "I'd" not "I'de" it took me like three months to figure this out |
| deathrider:
oh i remember now --- Code: ---onactivate>self>firerelay onactivate>self>firerelay onrelay>player>addheath 100 --- End code --- lol unkillible so whats this retocheck |
| MegaScientifical:
I don't remember fireRelay ever working on clients/players... How would you even target them without a workaround only a modder would commit? Then again, I never really gave a stuff to look. |
| DannyPoliceM:
With VCE: OnActivate Self FireRelay OnRelay Self FireRelay OnRelay Self VCE_Retrocheck BLID = your id OR BLID > 0 OnVariableTrue Player.... |
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