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Standard player properties
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Nexus:

--- Quote from: YourBuddyBill on February 14, 2012, 08:06:35 PM ---Thanks up to a point, but I don't see the jetemitter or jumpsound things I mentioned in there :/

--- End quote ---

Thats because those are different datablocks, not player properties.  Go figure out what those datablocks are and dump them just like I did.

Obj.dump();
YourBuddyBill:

--- Quote from: Nexus on February 14, 2012, 08:09:28 PM ---...  Go figure out what those datablocks are ...

--- End quote ---

I'm trying to figure out how to do that right now, that's part of what I'm asking for help for :/
Greek2me:
Go here: http://classes.cec.wustl.edu/~cse450/Torque_Quick_References.pdf
Then jump to page 103. The playerdata info begins halfway down the page.
YourBuddyBill:

--- Quote from: Greek2me on February 14, 2012, 09:39:00 PM ---Go here: http://classes.cec.wustl.edu/~cse450/Torque_Quick_References.pdf
Then jump to page 103. The playerdata info begins halfway down the page.

--- End quote ---
Thanks, that's almost everything. I will need the jet (and other blockland-specific) information if I don't have it all already (difficult because most built-from-scratch playertypes have no jets), though depending on what stuff I can get my hands on it may be good enough as-is.
Space Man:
You could look at Vehicle_Horse, that's what I did when I didn't know something and I think it has everything you need.
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