| Blockland Forums > Modification Help |
| Terrorist Pack. |
| << < (5/11) > >> |
| MrPickle:
Hehe. |
| stevey1000:
I wouldn't be able to code it or anything since I can't actually play blockland, but I'll give you the model in ms3d format if you want. |
| MrPickle:
Thats the reason i said no weapons, because i wouldnt be able to get any models, but if you provide me with the model ill code it. |
| MrPickle:
More ideas please. |
| rkynick:
uhm, how about balance it? for ones, the terrorists have way moar many abilitys, and no one will want to be a counter terrorist. for twos, is there any way to know whos a terrorist? for threes, gee whiz, typing in /explode and /kidnap in the middle of a battle sure seems hard. I demand options to bind them to keys. as for counter terrorist abilities, /airdrop, lets them drop down from a random point in the air(or a set one with a trigger) with a parachute when they respawn. as an ability for both of them, /tieup, to subdue a kidnapee or a terrorist, traps them in the place they were tied up, however if they take any damage no matter how slight they become untied. /handcuff, for counter terrorists. its like tie up but the tie-ee is forced to follow the person who cuffed them, and that person can put them in a jail for further lockage. |
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